Posts Tagged ‘visual’

Epic Update 01 – Cool Generated Viz

Sunday, April 25th, 2010

A list has been building up which I’ve been meaning to post since the last time I did (which was wow, almost 3 months ago). Been so busy, no time for projects or blogging, but I’m getting around to it all. So this will be 1 of a few more to come, hopefully more frequent than 3 months :P .

I was forwarded this amazing looking visualisation generator, words cant really describe is so I guess you’ll just have to see for yourself :)

http://www.escapemotions.com/experiments/flame/index.html

pretty generated viz

Mmmm custom personalised wallpaper. Funnily enough, I think this was made with Processing

Youtube Trickster’s

Wednesday, February 17th, 2010

This guy keeps pulling out some really crazy videos using some nice youtube tricks.



While we’re on the topic of quality Youtubers, PatrickBoivin has been a long time favourite of mine. His videos consist of really great and professional stop motion animations using figurines, some tutorials and behind the scenes of those animations, as well as some short film productions and many other animation/motion graphics type videos. I just love the camera work in all his productions.

He also made the first youtube ‘game’ which I’ve seen, back in Jan 09. This one may need to be watched/played in a new window.

But for an embedded, here’s one of his stop motions.

T-Shirt WAR

Friday, February 12th, 2010

These fellas printed 222 shirts and made an amazingly unique stop motion.

It just goes to show that sometimes, it’s all worth it!

made by these two:
http://youtube.com/mysteryguitarman
http://youtube.com/verytasteful

Distractions are Bad Company

Sunday, February 7th, 2010

I haven’t been writing many posts lately, or even working on my website much.

It’s most probably due to this!


Battlefield Bad Company 2 beta BITCHES!!!

great game, cant wait for the full game, which comes out March! But i definately need a new graphics card for this one. (as you can tell from the screeny, my detail settings aren’t exactly that high).

Thinking I should wait for the new Nvidia GTX 400 series cards, DX11, 1.5GB GDDR5, and a whole 3 billion transistors. Slated for release in Q1 this year, just in time for BFBC2!

Death of Hellgate:London & its Revival

Friday, January 22nd, 2010

Death of HGL

In late 2007 a very buggy and overly-hyped game called Hellgate: London was released too soon into the world. Developed by ex-blizzard devs (makers of Diablo franchise), it was said to be the next Diablo, and the next great MMO!

hgl superman fire

I was fortunate enough to be a beta tester, and found that the game wasnt so much different to Diablo. It had pretty much all the same elements, with simply different skills and items, and set in a post-apocolyptic steam-punk future. Even the randomly generated levels, and transmogrifying cube (a la harodric cube) that you could use to craft items, were all elements grabbed straight from the Diablo series. You could say the game was simply a 3D mmo version of Diablo, although some people would add, a worses, more boring, and unoriginal version. I like to think that if the original ‘Donkey Kong’ with mario, were released today as ‘Ladder Climber: Fallen Hell’ or something, it would too be considered boring and lame.

hgl doom

Although I do admit, the game was very buggy at launch, lacked believability in the animations, and at times very tedious. It also lacked the element of suspension-of-disbelief and a ‘massively-multplayed’ world, because of the ‘instance’ system, which made the charm of ‘grinding’ to get your Char XP up, non-existant. One thing that was present though was the dedication of the fans who had faith in the game and could see past all the problems, these players made it not only playable, but also special.

hgl flying

Six months later, fans prayers were answered, with the release of ‘The Stonehenge Chronicles’ patch, which added a new area to the world and one which was actually damned fun! A whole heap of content was also added which made the game feel a little more complete, and almost great. But by this time many players and subscribers had dropped off, with first impressions lasting too long to make them want to come back. With new content being promised every 6 months, this was a game that was supposed to last. Its hard to think, that if hgl was released just a few months later, how different poeple would have responded..

hgl RIP

But die-hard fans werent enough to keep this struggle of an mmo alive, and eventually in late 2008, on the brink of releasing its new expansion patch ‘The Abyss Chronicles’ (which was already in test servers), Flagship Studios (the devs) went bankrupt and had to close down and sell all their stuff. Servers remained opened thanks to Namco Bandai but only until early 2009. HGL officially died (in everywhere but Korea) on 31-01-09 (RIP).

EDIT: There’s a nice blog about the last hours of HGL here

The ‘Revival’

“Remember the dead, but fight for the living!” – Jessica Summerisle

When I thought this game was all dead and buried, some Hellgatians chose to fight! I stumbled upon this when feeling nostalgic and looking for a way/hack to possibly play hgl on your own private server i.e. a LAN.

Keen hellgate fans have banded together to keep this game alive and where it should be! The mod is called ‘Hellgate: Revival‘ and that forum is pretty active with modders detailing the stages of development.

Hellgate: Revival plans to:
- Release ‘The Stongehenge Chronicles’ & ‘The Abyss Chronicles’ from patch 2.0 into MP & SP
- Unlock MP play
- Introduce LAN mode
- New weapons and armor
- Continue patching with new content
full list

Currently HGR team have released an SP mod, which already does a lot to help revive HGL:
- added some old features like the zombot creation and Guy Fawkes day stuff
- changed the UI to match that of patch 2.0
- introduced some new items and ‘mutant’ ranked weapons (i.e. in between rare and unique)
- changed the Halloway voice back to ’sexy’ LOL
- added features from new MP patches like dye kits and skill retrainers
- various changes and fixes
full list here(1.0) and here(1.2).

I’d like to see how this one goes, adding awesome features that were missing from the original (lik LAN) and adding awesome features that were made but never officially saw the light of day, may just be enough for this game to reclaim its dignity, and become what it should have been, a great action RPG. But with an estimated release of 2011, who thinks we’ll be playing Diablo III instead? :P

news: HanbitSoft (owners of the HGL IP in Korea) got the rights to HGL in the US & Europe, and therefore may relaunch servers, like they currently are in Korea. link

DVS Ad

Sunday, January 10th, 2010

Stop-motion type clips are always cool, and its even better when its done cleanly and professionally.

This ad from DVS skate shoes just looks so awesome, the colours, composition, HD, and quality of editing makes for a superb commercial. Mmmm is it time for new shoes?

8bit L4D

Friday, January 8th, 2010

hahah! Sham found this game:
Pixel Force: Left 4 Dead
a remake of L4D in a top down NES style shooter LOL.
Pretty fun, a nice lunch break game ;) and has 2-player co-op!!

Holiday Time is Over :(

Sunday, January 3rd, 2010

Yes, very post-less for a while, notice the dates? Could be due to the holiday season, and all the busyness, distractions, and parties that go a long with it… LOL bottom line is I’ve been pretty lazy and my site hasn’t been touched since I added the mouseover descriptions. Don’t know why though, all it really needs is the content, which most of is already sorted. I guess i just need motivation, and the new year doesn’t bring that :( (NY’s just means fun is over and time to do some work!)

I’ll leave you with this nice short skateboarding film off YouTube. Awesome camera work and editing, shots like these are what make skate films so awesome, the idea for the video is also just genius ;) .

Simple Techniques for adding realism in animation

Wednesday, December 16th, 2009

i just saw this video and just thought how easy it is to make a simple animation look believable with only the camera.

- Depth of field
- Motion Blur
- Camera Shake

is all you need.
Dont get me wrong, the animation itself is quite mesmerizing but these camera techniques just add so much life.

MOTOR / AMBIENT REEL from KU-SCHNEIDER on Vimeo.

Friendly Fire

Tuesday, December 15th, 2009

I really like this. found it when googling, but its funny, clever and looks awesome.
Friendly Fire - Andrew Hoffman
Source: http://andrewhoffmandesign.com/work.htm